Trangles for geometric derivation of the cosine sum identity

						var board = JXG.JSXGraph.initBoard('box1', {
boundingbox: [-10, 10, 10, -10],showNavigation: false, showcopyright: false, axis: false,
});

var p1 = board.create('point', [-6, -3.0],{fixed:true,label:{offset:[-20,0]}});
var p2 = board.create('point', [8, -3.0],{fixed:true,face:''});
var c1 = board.create('circle', [p1, 13],{visible:false});
var g1 = board.create('glider', [5.0, 3.5, c1],);
var g2 = board.create('glider', [1.1, 9.5, c1]);

var l1 = board.create('segment', [p1, p2]);
var l2 = board.create('segment', [p1, g1],);
var l3 = board.create('segment', [p1, g2],);
var a1 = board.create('angle', [p2, p1, g1],{radius:2.5});
var a2 = board.create('angle', [g1, p1, g2],{radius:2.5,fillcolor:'#1de'});
var pp1 = board.create('perpendicularpoint', [g2, l1]);
var l4 = board.create('segment', [g2, pp1],);
var pp2 = board.create('perpendicularpoint', [g2, l2],{label:{offset:[10,-10]}});
var l5 = board.create('segment', [g2, pp2],);
var pp3 = board.create('perpendicularpoint', [pp2, l1]);
var l5 = board.create('segment', [pp3, pp2],);
var pp4 = board.create('perpendicularpoint', [pp2, l4]);
var l6 = board.create('segment', [pp4, pp2],); 
var i1 = board.create('intersection', [l4, l2],{label:{offset:[10,-10]}});					

The image appears in the following posts

Triangle posted 1 year ago

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